﻿using System;
using System.Collections.Generic;

namespace SheepStorage.Domain.Entity
{
    /// <summary>
    /// 栋舍管理表
    /// </summary>
    public partial class BuildingManagement
    {
        /// <summary>
        /// 栋舍id
        /// </summary>
        public int BuildingManagementId { get; set; }

        /// <summary>
        /// 栋舍名称
        /// </summary>
        public string BuildingName { get; set; } = null!;

        /// <summary>
        /// 栋舍类型
        /// </summary>
        public int BuildingType { get; set; } 

        /// <summary>
        ///负责人
        /// </summary>
        public string BuildingDuty { get; set; } = null!;

        /// <summary>
        /// 生产人员
        /// </summary>
        public string ProductionPeason { get; set; } = null!;

        /// <summary>
        /// 状态
        /// </summary>
        public bool BuildingState { get; set; }

        /// <summary>
        /// 添加人
        /// </summary>
        public string? AddName { get; set; }

        /// <summary>
        /// 修改人
        /// </summary>
        public string? UpdateName { get; set; }

        /// <summary>
        /// 删除人
        /// </summary>
        public string? DelName { get; set; }

        /// <summary>
        /// 添加时间
        /// </summary>
        public DateTime? AddTime { get; set; }

        /// <summary>
        /// 修改时间
        /// </summary>
        public DateTime? UpdateTime { get; set; }

        /// <summary>
        /// 删除时间
        /// </summary>
        public DateTime? DelTime { get; set; }

        /// <summary>
        /// 描述
        /// </summary>
        public string? Remarks { get; set; }

        /// <summary>
        /// 是否删除
        /// </summary>
        public int? IsDel { get; set; }
    }
}
